Tag Archives: global

Drawing orthogons with an SMT solver

I’m long overdue to finish up my post series on orthogons as promised. First, a quick recap: An orthogon is a polygon with only right angles. Two orthogons are considered the same if you can turn one into the other … Continue reading

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Why drawing orthogons is hard

We’re nearing the end of this little diversion on orthogons. We now know that orthogons are in 1-1 correspondence with orthobraces, and we can efficiently generate orthobraces. The only thing left is to find a way to turn orthobraces into … Continue reading

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