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# Tag Archives: programming

## Computing optimal play for the greedy coins game, part 4

Last time I explained a method for computing best play for instances of the greedy coins game, which is feasible even for large games. This general approach is known as dynamic programming and is applicable whenever we have some recursively … Continue reading

Posted in computation, games, recursion
Tagged coins, dynamic, game, optimal, play, programming, proof, recurrence, strategy, tree, two-player, zero-sum
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## What I Do, Part 1: Programming languages

[This is the second in an occasional series of posts explaining what I do in my “day job” as a computer science PhD student. The idea is to write a series of posts of increasing specificity, but all aimed at … Continue reading

## Blockly

It seems that Google is developing a graphical programming language called Blockly, inspired by Scratch but web-based, with the ability to compile down to JavaScript, Dart, or Python (or raw XML, so you can process it further). I can’t say … Continue reading